Intro to gauntlet scoring

Gauntlet Scoring

Description

"The Gauntlet" is the number of hands (in a row) the player must win.  The player chooses the number of consecutive winning hands prior to the first hand being dealt and must win the predetermined number of hands.  Partial wins or fewer wins do not count.  This scoring system was intended for use with Backhand, the card game, although it may be adapted later for Buffalo Bayou Backhand and Missouri City Backhand.  

Winning

Once a player wins the predetermined number of hands, a score is calculated at the rate for that number of wins (e.g. 5 consecutive wins would be calculated at 4 3/4 : 1 scoring ratio per win). 

Rules

1. Player must select the number of consecutive wins and place bet prior to the 1st Gauntlet Scoring hand being     dealt.

2. Player loses if they don't win the preselected number of consecutive hands.

3. Player cannot place more than one Gauntlet Scoring wager at a time.

4. Player cannot ad to or take away from GS wager once 1st GS hand is dealt.

5. Previous wins prior to GS wager being placed will not count towards consecutive wins.

6. Payouts occur as soon as the layer's consecutive wins number has been hit. Wins will not carry over into a new     GS wager.

7. Players cannot gift, share, swap or exchange GS wins. 

Match scoring

Description

Use the outcomes of individual hands that count towards a set.  There should be an odd number of hands in a set and an odd number of sets in a match.  For example, in a match between two players, one must win a best of three hands to win a set.  Each player will play three hands and count the number of wins towards that set.  

Winning

The player with the most wins will 'win' the set.  If both players have an equal number of wins in a set, the set will stalemate and they will move onto the next set.  This will continue until one player has won enough sets to win the match.

Rules

  1. Both players must agree on a number of hands per set and a number of sets per match prior to starting.
  2. 'Set Match' is the set to decide the match winner.  In a 5 set match, it would be the next set in the match for the player who has already won two sets.  In a 7 set match it would be the next set in the match for the player who has already won three sets... and so on.
  3. 'Game Set Match' is the final hand in the Set Match to determine the match winner.

"Book It" Scoring

Description

This scoring method is very similar to the one used in the game of Spades.  Except in the game of Backhand, two players predict the number of wins, losses and stalemates to occur within a pre-determined number of hands (called a "round").  Players are awarded points for correct guesses  and given a negative score for incorrect ones.  

Winning

The game can be won in two different ways: 

  1.  The player who  reaches  the winning score 1st or 
  2. The player who scores the highest number of points at the end of the round wins the game. 

Rules

  1. Players will agree prior to the game on the total number of points needed to win.
  2. Players must also agree on the total number of hands to be played in each round.  If a winner is not determined by the end of the first round, a second round must be played. 
  3. Players will receive 25 points for each correctly guessed number of wins up to the number they guessed. Any additional wins will be awarded a point value of one. 
  4. Players will receive 10 points for each correctly guessed number of losses or stalemates they guessed. Any additional losses or stalemates will be awarded a point value of one.
  5. Players who do not reach the number of  guessed wins will receive -25 points for each win they did not earn. 
  6. Players  who did not reach the number of guessed losses or stalemates will receive -10  points for each loss or stalemate they did not earn. 


"Book It" scoring (C2017E)

Description

This is an adaptation to the original version of "Book It" scoring that comes with an exciting twist!  This scoring method can be used with Backhand or Buffalo Bayou Backhand in the same way as the original Book It scoring method with a a new rule that limits the number of hits a player can make during the hand.

Winning

The game can be won in two different ways: 

  1. The player who reaches the winning score first or
  2. The player who scores the highest number of points at the end of the round wins the game.
  3. Ties can be broken by playing an additional round.

Rules

  1. Players will agree prior to the game on the total number of points needed to win.
  2. Players must also agree on the total number of hands to be played in each round.  If a winner is not determined by the end of the first round, a second round must be played. 
  3. Players will receive 25 points for each correctly guessed number of wins up to the number they guessed. Any additional wins will be awarded a point value of one. 
  4. Players will receive 10 points for each correctly guessed number of losses or stalemates they guessed. Any additional losses or stalemates will be awarded a point value of one.
  5. Players who do not reach the number of guessed wins will receive -25 points for each win they guessed prior to the start of the round. 
  6. Players  who did not reach the number of guessed losses or stalemates will receive -10 points for each loss or stalemate they guessed prior to the start of the round.
  7. Players will be allowed no more than two hits per hand.

Disclaimer Statement

This article is only intended to describe the fundamental concepts of scoring systems and not as a strategy for live play.  We will continue to fine tune and develop many scoring systems for the advancement of The Series and will not be held responsible for any individual losses as a result of playing the games, using the scoring systems listed on this page or similar systems found elsewhere.  Players should play at their own risk as we do not offer any advice on and do not accept any responsibility for, strategy and/or any losses as a result of utilizing any content on our website.  Thank you.